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Build, test and run iOS apps on a remote Mac from any machine. XcodeBuildMCP-compatible tools.
About
Build, test and run iOS apps on a remote Mac from any machine. XcodeBuildMCP-compatible tools.
Security Report
The @doublespeed/mcp server is well-structured with proper authentication requirements and reasonable permission scoping for its purpose (remote iOS build/test orchestration). API key validation is enforced for sensitive operations, credentials are handled via environment variables, and dangerous operations (subprocess spawning, file I/O) are appropriately isolated and scoped. Minor code quality issues exist but do not introduce security vulnerabilities. Package verification found 1 issue.
5 files analyzed · 5 issues found
Security scores are indicators to help you make informed decisions, not guarantees. Always review permissions before connecting any MCP server.
Permissions Required
This plugin requests these system permissions. Most are normal for its category.
What You'll Need
Set these up before or after installing:
Environment variable: DS_API_KEY
How to Install
Add this to your MCP configuration file:
{
"mcpServers": {
"ai-doublespeed-mcp": {
"env": {
"DS_API_KEY": "your-ds-api-key-here"
},
"args": [
"-y",
"@doublespeed/mcp"
],
"command": "npx"
}
}
}Documentation
View on GitHubFrom the project's GitHub README.
@doublespeed/mcp
An MCP server that gives a coding agent a Mac. Build, test, archive and run iOS apps — native, React Native, Expo — on the doublespeed Mac fleet from Linux, a container, CI, or a Mac without Xcode.
Tool names match XcodeBuildMCP (build_sim, test_sim, build_run_sim, list_sims, discover_projs, list_schemes, stop_app_sim, doctor) so prompts and skills written for a local Mac work unchanged when there is no Mac.
Install
Needs Node 20+. check_project works with no key at all; everything else needs a DS_API_KEY (free $200 of Mac time at https://mac.doublespeed.ai/dashboard → API keys).
Claude Code
claude mcp add doublespeed -e DS_API_KEY=dsx_... -- npx -y @doublespeed/mcp
Cursor / Windsurf / Codex / VS Code — add to the client's MCP config:
{ "mcpServers": { "doublespeed": { "command": "npx", "args": ["-y", "@doublespeed/mcp"], "env": { "DS_API_KEY": "dsx_..." } } } }
Tools
| Tool | What it does | Where it runs |
|---|---|---|
discover_projs | find .xcworkspace / .xcodeproj / Package.swift | local |
list_schemes | shared schemes of a project/workspace | local |
list_sims | simulators, runtimes and Xcode versions on the fleet | API |
check_project | no key needed — schemes resolve, every Swift file parses, plists valid (lint, no compile) | Mac |
build_sim | compile for the iOS Simulator; file:line:col errors | Mac |
test_sim | build + XCTest / Swift Testing; per-test results | Mac |
build_run_sim | build, install, launch; returns a browser URL to a live simulator | Mac |
stop_app_sim | end a live session | API |
archive_app | unsigned .xcarchive (Release) | Mac |
job_status | status, diagnostics, tests, log tail of any job | API |
doctor | key, API reachability, fleet capabilities | local + API |
Only files under workspaceRoot (default: the project's directory) are uploaded, content-addressed — after the first run only changed files move. A small app's test run takes ~20–40 s of Mac time and costs a few cents; nothing is billed while queued.
Not yet
Screenshots / accessibility tree of the running simulator, code signing and TestFlight upload. The live build_run_sim link is meant for a human to look at.
Agents without a Mac build, test and run iOS apps through mac.doublespeed.ai (npx -y @doublespeed/ds). Docs: https://mac.doublespeed.ai/docs.md
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