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Unicum MCP Server

Developer ToolsLow Risk10.0MCP RegistryRemote
Free

Server data from the Official MCP Registry

World of Tanks stats for players, clans and tanks across EU, NA, and Asia.

About

World of Tanks stats for players, clans and tanks across EU, NA, and Asia.

Remote endpoints: streamable-http: https://unicum.gg/api/mcp

Security Report

10.0
Low Risk10.0Low Risk

Valid MCP server (2 strong, 1 medium validity signals). No known CVEs in dependencies. Imported from the Official MCP Registry. 1 finding(s) downgraded by scanner intelligence.

105 tools verified · Open access · 1 issue found

Security scores are indicators to help you make informed decisions, not guarantees. Always review permissions before connecting any MCP server.

Permissions Found in Source Code

Found by scanning the linked source code. This listing connects to a hosted endpoint, so none of this runs on your machine: it describes what the server software does where it is hosted.

file_system

Applies to the server that hosts this plugin, not to your machine.

HTTP Network Access

Connects to external APIs or services over the internet.

env_vars

Applies to the server that hosts this plugin, not to your machine.

How to Connect

Remote Plugin

No local installation needed. Your AI client connects to the remote endpoint directly.

Add this to your MCP configuration to connect:

{
  "mcpServers": {
    "gg-unicum-wot-stats": {
      "url": "https://unicum.gg/api/mcp"
    }
  }
}

Documentation

View on GitHub

From the project's GitHub README.

unicum.gg

Free, open-source World of Tanks stats tracker. Player profiles, clan pages, leaderboards. WN7, WN8, WNX. No ads.

Live at unicum.gg.

Use it

MCP server

Every API endpoint is also a tool on a remote MCP server, no key needed. It is listed in the official MCP Registry as gg.unicum/wot-stats.

{
  "mcpServers": {
    "unicum": { "url": "https://unicum.gg/api/mcp" }
  }
}

Stack

Next.js 16, React 19, TypeScript, PostgreSQL via Drizzle, Tailwind v4, shadcn/ui, Recharts.

Monorepo

pnpm workspace. Dependencies flow one way, no cycles:

@unicum.gg/wargaming ──▶ @unicum.gg/shared ──▶ @unicum.gg/core ──▶ apps/web (server) + apps/worker
                                                       │ HTTP API
                                @unicum.gg/sdk ◀───────┘
                                       └──▶ web front + apps/bot
Package / appRole
packages/wargamingNeutral Wargaming API SDK (client, rate limiting, full response types)
packages/sharedClient-safe foundations: env, constants, db schema, pure domain math and types
packages/coreServer-only: db pool, redis, crons, repositories, WG fetchers, auth
packages/sdkFluent client for our own public API, types generated from the OpenAPI spec
apps/webThe Next.js site and public API
apps/workerStandalone cron runner
apps/botDiscord bot (/player, /clan)

wargaming, shared and sdk are imported from their package barrel (import { Region } from "@unicum.gg/wargaming"). core is deliberately not a barrel: its modules have import-time side effects (db pool, auth secret assert), so server code imports the specific subpath it needs (@unicum.gg/core/db, ...). The front end and the Discord bot never import core; they consume the API through @unicum.gg/sdk and types through @unicum.gg/shared.

Run locally

pnpm install
pnpm env:init   # generates .env.local from env.ts; fill in the values
pnpm dev

pnpm env:init reads env.ts and writes a .env.local with every required key. If a .env.local already exists it is backed up to .env.local.<timestamp>.bak first, so nothing is lost.

Get the three WG application IDs at developers.wargaming.net (one ID can be reused across regions).

Database

for f in apps/web/drizzle/0*.sql; do psql "$DATABASE_URL" -f "$f"; done

Contributing

Issues and PRs welcome. Read AGENTS.md first. It is the project's contributing guide and covers the non-obvious foot-guns (schema factory pattern, migration workflow, cron loop, WG fetch and rate limits).

License

AGPL v3. Copyright (C) 2026 Antoine Kingue.

Not affiliated with Wargaming.net.

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