Server data from the Official MCP Registry
World of Tanks stats for players, clans and tanks across EU, NA, and Asia.
About
World of Tanks stats for players, clans and tanks across EU, NA, and Asia.
Remote endpoints: streamable-http: https://unicum.gg/api/mcp
Security Report
Valid MCP server (2 strong, 1 medium validity signals). No known CVEs in dependencies. Imported from the Official MCP Registry. 1 finding(s) downgraded by scanner intelligence.
105 tools verified · Open access · 1 issue found
Security scores are indicators to help you make informed decisions, not guarantees. Always review permissions before connecting any MCP server.
Permissions Found in Source Code
Found by scanning the linked source code. This listing connects to a hosted endpoint, so none of this runs on your machine: it describes what the server software does where it is hosted.
How to Connect
Remote Plugin
No local installation needed. Your AI client connects to the remote endpoint directly.
Add this to your MCP configuration to connect:
{
"mcpServers": {
"gg-unicum-wot-stats": {
"url": "https://unicum.gg/api/mcp"
}
}
}Documentation
View on GitHubFrom the project's GitHub README.
unicum.gg
Free, open-source World of Tanks stats tracker. Player profiles, clan pages, leaderboards. WN7, WN8, WNX. No ads.
Live at unicum.gg.
Use it
- Player stats: WN8, WNX and win rate leaderboards, per-tank records, Marks of Excellence
- Clan stats: rankings, members, Stronghold and Clan Wars
- Tank stats: specifications, mark thresholds, buffs and nerfs across updates
- Maps and server population
- Public API: the same data the site reads, documented with OpenAPI
MCP server
Every API endpoint is also a tool on a remote MCP server, no key needed. It is listed in the official MCP Registry as gg.unicum/wot-stats.
{
"mcpServers": {
"unicum": { "url": "https://unicum.gg/api/mcp" }
}
}
Stack
Next.js 16, React 19, TypeScript, PostgreSQL via Drizzle, Tailwind v4, shadcn/ui, Recharts.
Monorepo
pnpm workspace. Dependencies flow one way, no cycles:
@unicum.gg/wargaming ──▶ @unicum.gg/shared ──▶ @unicum.gg/core ──▶ apps/web (server) + apps/worker
│ HTTP API
@unicum.gg/sdk ◀───────┘
└──▶ web front + apps/bot
| Package / app | Role |
|---|---|
packages/wargaming | Neutral Wargaming API SDK (client, rate limiting, full response types) |
packages/shared | Client-safe foundations: env, constants, db schema, pure domain math and types |
packages/core | Server-only: db pool, redis, crons, repositories, WG fetchers, auth |
packages/sdk | Fluent client for our own public API, types generated from the OpenAPI spec |
apps/web | The Next.js site and public API |
apps/worker | Standalone cron runner |
apps/bot | Discord bot (/player, /clan) |
wargaming, shared and sdk are imported from their package barrel (import { Region } from "@unicum.gg/wargaming"). core is deliberately not a barrel: its modules have import-time side effects (db pool, auth secret assert), so server code imports the specific subpath it needs (@unicum.gg/core/db, ...). The front end and the Discord bot never import core; they consume the API through @unicum.gg/sdk and types through @unicum.gg/shared.
Run locally
pnpm install
pnpm env:init # generates .env.local from env.ts; fill in the values
pnpm dev
pnpm env:init reads env.ts and writes a .env.local with every required key. If a .env.local already exists it is backed up to .env.local.<timestamp>.bak first, so nothing is lost.
Get the three WG application IDs at developers.wargaming.net (one ID can be reused across regions).
Database
for f in apps/web/drizzle/0*.sql; do psql "$DATABASE_URL" -f "$f"; done
Contributing
Issues and PRs welcome. Read AGENTS.md first. It is the project's contributing guide and covers the non-obvious foot-guns (schema factory pattern, migration workflow, cron loop, WG fetch and rate limits).
License
AGPL v3. Copyright (C) 2026 Antoine Kingue.
Not affiliated with Wargaming.net.
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