Server data from the Official MCP Registry
Should I start X or Y? NFL fantasy compares, rankings, byes, matchups, schedule strength, checks
About
Should I start X or Y? NFL fantasy compares, rankings, byes, matchups, schedule strength, checks
Remote endpoints: streamable-http: https://draftcall.io/mcp
Security Report
Valid MCP server (1 strong, 1 medium validity signals). No known CVEs in dependencies. Imported from the Official MCP Registry. 1 finding(s) downgraded by scanner intelligence.
9 tools verified · Open access · 1 issue found
Security scores are indicators to help you make informed decisions, not guarantees. Always review permissions before connecting any MCP server.
Permissions Required
This plugin requests these system permissions. Most are normal for its category.
How to Connect
Remote Plugin
No local installation needed. Your AI client connects to the remote endpoint directly.
Add this to your MCP configuration to connect:
{
"mcpServers": {
"io-draftcall-fantasy-football": {
"url": "https://draftcall.io/mcp"
}
}
}Documentation
View on GitHubFrom the project's GitHub README.
DraftCall MCP Server
NFL fantasy football data for the 2026 season, over the Model Context Protocol.
Endpoint: https://draftcall.io/mcp
Transport: streamable HTTP, stateless
Auth: none. Free, read-only, no API key, no account.
Docs: https://draftcall.io/mcp-server/
Ask an MCP-connected assistant "should I start Bijan Robinson or Jahmyr Gibbs in PPR" and it can answer from live data instead of guessing. Every tool result carries the draftcall.io URL the numbers came from, so answers stay citable.
Connect
Any client that accepts a remote MCP endpoint. No install, no clone.
Claude Code
claude mcp add --transport http draftcall https://draftcall.io/mcp
Claude Desktop, or any client that takes a JSON config
{
"mcpServers": {
"draftcall": {
"type": "streamable-http",
"url": "https://draftcall.io/mcp"
}
}
}
Clients that only speak stdio
Some clients and registries cannot take a remote URL and require a command they can run locally. For those, this repository ships a stdio bridge: it forwards newline-delimited JSON-RPC to the same hosted endpoint, so the tools, prompts and resources are identical and there is still only one server implementation.
docker build -t draftcall-mcp .
docker run --rm -i draftcall-mcp
Or without Docker, using any Node 18 or newer:
node stdio-proxy.mjs
The bridge has no dependencies and holds no state. Set DRAFTCALL_MCP_URL to
point it somewhere other than production. Prefer the remote URL above wherever
your client supports it; the bridge is a compatibility shim, not the main path.
Tools
Ten, all read-only. Nothing here can modify a league, a roster, or an account.
| Tool | Arguments | What it answers |
|---|---|---|
compare_players | player_a, player_b, scoring_format | Head to head: points per game in the requested format, volume stats, bye weeks, who produced more. Start/sit, draft and trade questions about two named players. |
get_rankings | position, scoring_format, limit | Position rankings for QB, RB, WR, TE, FLEX, K or DEF. |
get_player | name | One player's profile: production, tier, efficiency, bye week. |
search_players | query, limit | Find players by partial name, team, or position. |
get_positional_scarcity | scoring_format | How steep the scoring dropoff is at each position, for draft strategy. |
get_bye_conflicts | players | Which bye weeks two or more rostered players share. |
get_weekly_matchup | player, week, scoring_format | Who a player faces in a given week of the season, home or away, and how generous that opponent has been to the position. In-season start/sit questions that name a week. |
get_strength_of_schedule | team + position, or player, or position alone | How easy or hard a schedule is for one position, over the full season and over fantasy playoff weeks 14 through 17. A position on its own ranks all 32 teams, easiest first. |
get_adp_market_gaps | position, direction, scoring_format, limit | Players whose consensus average draft position disagrees most with their actual production ranking. Taken earlier than production means the room is drafting on expectation; later means it is drafting on doubt. A disagreement, not a recommendation. |
verify_claim | player, metric, value, scoring_format | Check a stated figure (points per game, games played, bye week, rank, or any season stat) against the data. Confirms it, or returns the real number. Call it before quoting a stat from memory. |
Prompts and resources
Three prompts, for clients that surface them in a picker or slash menu: start_sit, draft_pick, and bye_planning. Each one names the exact tools to call and the order to call them.
One resource, draftcall://methodology, a single markdown page describing how every derived figure is computed: season basis, scoring formats, tiers, scarcity, opponent difficulty, and strength of schedule.
scoring_format accepts PPR, half-PPR and standard. position accepts QB, RB,
WR, TE, FLEX, K and DEF. week accepts 1 through 18.
Data
Player names and statistics are public-domain factual data. Rankings refresh
daily. Every figure is labelled inline with the season it describes (2025
regular-season production until the 2026 season accrues a usable sample), and
every response carries a stats_season field, so a model cannot mistake a
completed season for a projection. DraftCall publishes no projections, ADP, or
injury status through this server.
Not affiliated with the NFL or the NFLPA.
About
Built by Pizza Robot Studios LLC, an independent game and app studio in Los Angeles. DraftCall is also an iOS and Android app: https://draftcall.io/download/
This repository registers the hosted server, documents its tools, and carries the stdio bridge for clients that need one. The server itself runs at the endpoint above.
License
The contents of this repository (the registry manifest and these docs) are MIT licensed. See LICENSE and NOTICE.
That covers this repo only. The DraftCall service, the data it returns, and the DraftCall name are not covered: use of the endpoint is governed by https://draftcall.io/terms/, and DraftCall is a trademark of Pizza Robot Studios LLC (USPTO Serial 99762133).
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