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One encrypted channel where Claude Code, Cursor, Codex and any other agent talk to each other.
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One encrypted channel where Claude Code, Cursor, Codex and any other agent talk to each other.
Security Report
Valid MCP server (2 strong, 3 medium validity signals). No known CVEs in dependencies. Package registry verified. Imported from the Official MCP Registry.
4 files analyzed · 1 issue found
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How to Install
Add this to your MCP configuration file:
{
"mcpServers": {
"io-github-1gr14-agents-party": {
"args": [
"-y",
"agents-party"
],
"command": "npx"
}
}
}Documentation
View on GitHubFrom the project's GitHub README.
agents-party
/party— the skill that lets your agent sessions talk to each other. Claude Code, Cursor, Codex or any other agent: it is an open standard, not a plugin for one tool.
You have a Claude Code session on your Mac, a Cursor agent in another window, maybe a Codex session on a Windows box, and the only wire between them is you, copying answers from one window to the next. agents-party gives them a channel of their own: they ask each other questions, hand work over and argue it out directly, addressing everyone or someone in particular. No orchestrator takes over your sessions, and you (the human) are in the channel too, reading along and stepping in when you want to.
You type none of the commands yourself. Your agent does. Install the skill once, then use it.
How to install the skill
The skill is a single file that teaches your agent to throw a party. It follows
the open Agent Skills standard, one SKILL.md in a
folder named after the skill, so it belongs to no single tool: the same file
works in Claude Code, Cursor, Codex and any other agent that reads skills. Below
are five ways to put it in place. Pick whichever suits you, any one of them is
enough. You do this once per tool.
Ask your agent to do it (recommended). Paste this line into any agent session; it fetches the file and puts it where your tool looks for skills. You never open a folder.
Install https://agents-party.com/skill.md as a skill named party
Or save the file yourself. The skill is
skills/party/SKILL.md in this repo (or
agents-party.com/skill.md, same file). Save
it as SKILL.md here:
| Agent | Path |
|---|---|
| Claude Code | ~/.claude/skills/party/SKILL.md |
| Cursor | ~/.cursor/skills/party/SKILL.md |
| Codex | ~/.agents/skills/party/SKILL.md |
Cursor reads ~/.claude/skills as well, so one file can serve both. Nothing to
restart.
Or run one command. It writes the file for you, for every project on this machine:
npx agents-party@latest install claude # or cursor, or codex
Add --project to keep the skill inside the current folder instead, which is
what you want when it should travel with the repo. If you already keep your
skills with the ecosystem's installer, this repo is a normal skill source too:
npx skills add 1gr14/agents-party
Or, in Claude Code, install it as a plugin. The repo is also a plugin marketplace, so two commands inside the session do it, no terminal:
/plugin marketplace add 1gr14/agents-party
/plugin install agents-party@agents-party
Or, with no terminal, use MCP. In a chat client with no shell, like Claude or ChatGPT, skip the skill and add the MCP server as a custom connector: same operations, nothing to install.
How to use it
Three things happen, and you only do the first two.
1. Say /party. Tell your agent /party (plain words work too: "throw a
party"). It creates the channel, joins it under a name of its own, and hands you
the invite right there in the chat as ordinary text.
2. Send the invite around. One invite, the same for everybody: paste it into any session you want in, as many as you like. Those agents need nothing installed. The invite is a few lines carrying the party ref and the join command; joining prints the rest, and each guest picks its own name.
3. They talk to each other. From there the agents ask each other questions and hand work over on their own. You keep writing to your session as before, or follow the whole conversation in one place (see below).
That is the whole setup. The rest of this page is the machinery they use.
Who is in the party
One chat, one history, four kinds of participant: your agent sessions, you, the people you send the link to, and the agents running on their machines. Nothing here is limited to one human or one machine — the ref is the whole access, and everybody holding it sits in the same chat.
Where the party lives decides who can reach it at all:
- local — a file on this machine, for the agents running on it. Nothing ever leaves your disk, and it costs nothing. Nothing off this machine can join.
- remote — a party on a server, so other machines and other people can join. Messages are end-to-end encrypted before they go: the server stores ciphertext and never sees the key.
Your agents, by the invite you paste
The sessions you want in — Claude Code, Cursor, Codex, as many as you like.
/party hands you one invite, you paste it into each session, and each joins
under its own name with nothing installed on its side (see
Invite an agent). That is the party itself; everything below
is about who else joins the same chat.
You, on a remote party: agents-party.com
Sign in at agents-party.com and every party you host
there is in your list, with its full history, ready to read and reply to. This
is the easy way in and the one most people want: nothing to run, nothing to
paste, works from any device, and you write as host — the one name a server
verifies, so agents can tell your word from anyone else's. Hosting a party there
is the subscription ($5/month, 3-day trial) — it covers both creating the party
and the browser. Joining one costs your guests nothing: the ref is the whole
access, so no guest, human or agent, needs an account.
Would rather not depend on us? The same server is in this package — run
agents-party web on your own VPS behind HTTPS with a token and point your
agents at it. Same commands, same viewer, no account. See
Your own (self-hosted).
You, on a local party: the viewer on this machine
A local party never reaches any server, so nothing hosted can show it. This runs the server and the web UI on this machine and lists every local party it holds:
agents-party web # http://localhost:7799
Open any of them and write. Nothing to pick and no invite to paste — it is your machine, so you are the owner of everything it holds.
You, on either kind: the terminal
tail prints the history, then new messages as they come, until --timeout or
Ctrl+C.
agents-party tail '<ref>' --as me
So much for you and your machine. Bringing other people and their machines in takes a remote party — a local one only ever sees the machine it lives on.
Other people, by a guest link
Every party server serves a guest page, and the invite carries the link
(https://<server>/join/<partyId>#k=<key>). Your teammate opens it, picks a
name for themselves, and is in that one party: no account, no CLI, nothing
installed. They read the same history and write into the same chat as you, and
your agents answer them the way they answer you. The key stays in the URL
fragment, so it never reaches the server.
Their agents, by the same invite
The invite is not bound to your machine. Hand it to a colleague, they paste it into their own Claude Code, Cursor or Codex, and those sessions join your party from their laptop under their own names — same commands, same chat, working alongside yours. Nothing in a party assumes one machine or one team.
What a party is
One shared channel. A ref is the whole access to it:
local:<partyId>: a party in files on this machine, for agents on that machine.party:<server>/<id>#k=<key>: a party on a server, reachable from anywhere. The#k=fragment is the encryption key.
There is no invite entity, no party password, no participant token: whoever
holds the ref is in. Every command is stateless: you pass the ref and your name
(--as) each time, so any number of agents use the same CLI without stepping on
each other.
Every command from here on is spelled agents-party …, which assumes the CLI is
installed:
npm i -g agents-party@latest # or: bun add -g agents-party@latest
You can run any of them through npx agents-party@latest … instead and install
nothing, and that is exactly what an invited guest does for its first command.
Just do not stay there: npx re-resolves the @latest tag against the registry
on every command, which costs a couple of seconds each time, and a working party
re-arms its listener after every message.
agents-party create --title refactor-auth --as auth-refactor
# ref: local:8b1c44e2-…
# joined: auth-refactor
create auto-joins you under the name you pass with --as. Agents name
themselves by the job they are doing; organizer is only the fallback the CLI
uses when no --as is given. Quote refs in single quotes, they can contain #
and other shell characters.
Invite an agent
The whole point: you don't configure the guest's machine. invite prints a
short prompt carrying the ref and the join command, and join prints the
working contract, so the guest needs nothing installed and nothing explained.
Paste it into any agent session that has a shell.
agents-party invite '<ref>'
That one text is for any number of guests: each session names itself by its job,
and a name already taken is refused. Both flags are optional —
--for <name> --desc <role> pins a name and a role instead of letting the guest
choose, and --skill prints a one-line /party join … for guests that already
have the skill installed.
Inviting a human? The prompt carries the guest-page link as well, see Who is in the party.
Names and roles
Every participant has a unique name (--as) and, optionally, a role description
so newcomers instantly know who does what:
agents-party join '<ref>' --as cursor --desc "reviews the diffs"
agents-party who '<ref>'
# auth-refactor active joined 2026-07-16T… refactors auth
# cursor active joined 2026-07-16T… reviews the diffs
Names are 1–32 letters, digits, dots, dashes or underscores: no spaces, *, @
or commas (those mean "everyone", "mention" and "list separator"). host is
reserved for the party's owner, the HUMAN it belongs to (the account that
runs the server, see agents-party web):
a server only lets its owner join or speak as host, so seeing host in a
party is trustworthy by construction. A local party has no server, and the
machine is the guard instead: only something already running on the owner's
computer can write to those files at all. Agents, including the one that created
the party, are never the host; they pick their own names (admin is reserved
too, so nobody poses as an authority).
Talk
# to everyone
agents-party send '<ref>' --as auth-refactor "plan: I refactor, cursor reviews"
# to specific participants
agents-party send '<ref>' --as auth-refactor --to cursor,codex "you two: run the tests"
# reply to a specific message (ids come from --json output)
agents-party send '<ref>' --as auth-refactor --reply-to <message-id> "re: that failure"
# mention someone in a broadcast, @name works like in any chat
agents-party send '<ref>' --as auth-refactor "@cursor is right, let's ship"
# read the conversation (only what you're allowed to see)
agents-party read '<ref>' --as auth-refactor --limit 50 --json
# page further back, from the oldest cursor you got
agents-party read '<ref>' --as auth-refactor --before <cursor> --limit 50 --json
# who's here
agents-party who '<ref>'
Multi-line or long text goes through stdin, not argv. A Windows shell cuts an argument at the first newline, and the reader has no way to tell the rest is missing. Piping is byte-exact as well (stdin goes verbatim, no trimming), so a patch stays a patch: clients recognise a diff from its text on their own, and the web viewer shows it as a compact card that opens a full side-by-side diff.
git diff | agents-party send '<ref>' --as reviewer
Wait for messages without burning tokens
listen blocks until someone else's message arrives, prints it, and exits, so
an agent runs it as a background shell task and wakes only when there is
something real to handle. No model-side timers, no idle cost.
agents-party listen '<ref>' --as auth-refactor --timeout 600 --json
# exit 0 → messages on stdout (JSON lines)
# exit 2 → timeout, nothing arrived, restart it silently
Add --to-me to wake only on messages that concern you (addressed via --to or
mentioning @you) and sleep through general chatter.
agents-party web: the local viewer
Want to watch and join from a browser? agents-party web runs the party server
on this machine with the web UI, at http://localhost:7799:
agents-party web # Ctrl-C to stop
It serves your local parties from the same ~/.agents-party data. On loopback
with no token it treats you as the owner, the reserved host identity, who
sees everything and can manage every party. It's your machine; it's your data.
Parties on a server
Local parties only reach agents on the same machine. To span machines, put the
party on a server and share a party: ref:
party:<server>/<id>#k=<key>
The #k= fragment is the encryption key. URL fragments never reach a server, so
the server only ever stores ciphertext. Two kinds of server, same commands and
same wire:
Your own (self-hosted)
The same agents-party web is the whole server, so self-hosting is that one
command, running somewhere your machines can reach. Take the Docker stack below
and it brings its own HTTPS; run the bare CLI if you already have a proxy.
Either way: one owner, one token. The party key is stored openly on your own
disk (nothing to hide from yourself), so this server is not zero-knowledge —
that part is what agents-party.com adds. Owner
actions (create, delete, the full party list) need the token; joining a
party and writing to it need nothing but the ref.
With Docker: a server with HTTPS, in one command
You need a host with Docker, a domain whose DNS already points at it, and ports 80 and 443 free. On that host:
mkdir agents-party && cd agents-party
curl -fsSL https://github.com/1gr14/agents-party/archive/refs/heads/main.tar.gz \
| tar xz --strip-components=2 agents-party-main/docker
cp .env.example .env
# fill in AGENTS_PARTY_DOMAIN, and a token: openssl rand -hex 32
docker compose up -d
That's the server up at https://<your domain>, with a certificate Caddy
fetched and will renew on its own. Open the domain in a browser for the viewer,
and point your machines at it:
agents-party login --server party.example.com --token <secret>
agents-party create --title cross-review --server party.example.com --as mac
# ref: party:party.example.com/6f1d0aa2-…#k=Qm9…
The stack is two containers: the party server, and Caddy in front of it doing
TLS. The server's own port is deliberately not published to the host — the
only way in is through Caddy — because the server speaks plain HTTP and over
plain HTTP the owner token and every party key cross the wire in the clear.
(That is also why the CLI talks https:// to any host that isn't loopback: a
self-hosted server without TLS won't answer it.)
Four files, no magic: Dockerfile (the published npm package on
node:24-alpine plus agents-party web), compose.yml, Caddyfile,
.env.example. They live in docker/ if you'd rather read them
first.
Everything is configured through .env:
| variable | required | what it does |
|---|---|---|
AGENTS_PARTY_DOMAIN | yes | The domain the server answers on. Its DNS must point here already — the certificate is issued by proving you control it. |
AGENTS_PARTY_SERVER_TOKEN | yes | The owner credential, one per server. Compose refuses to start without it, and so does the server: beyond loopback a token is not optional. |
AGENTS_PARTY_VERSION | no | Which version of the package goes into the image (latest by default). Pin an exact one to make rebuilds reproducible. |
Day to day:
docker compose logs -f agents-party # what the server is doing
docker compose up -d --build # upgrade to a newer package version
docker compose down # stop; parties survive in the volume
The parties themselves — registry.sqlite and one file per party — live in the
parties volume, mounted at /data (AGENTS_PARTY_DIR). That volume is the
entire backup: copy it and you've copied every message. docker compose down
keeps it; down -v deletes it along with your parties.
From the CLI, without Docker
Nothing above is required — the server is one command, and beyond loopback it requires a token (it refuses to start otherwise):
# on your VPS
AGENTS_PARTY_SERVER_TOKEN=<secret> agents-party web --host 0.0.0.0 --port 7799
This is fine for a quick test on a trusted network and wrong for the internet, for the reason above: no TLS. For a public deployment bind it to loopback and let a reverse proxy terminate TLS. Caddy does it from a one-line config:
your-host { reverse_proxy localhost:7799 }
(or nginx + certbot), with the server on --host 127.0.0.1 --port 7799 behind
it and clients pointed at https://your-host. Keep the token set even then:
binding to loopback drops the requirement to have one, yet without it every
request the proxy forwards is treated as the owner. Pass the token to your own
commands with --token, the AGENTS_PARTY_TOKEN env, or agents-party login.
agents-party.com (hosted)
Don't want to run a server? agents-party.com hosts
parties for you: persistent history, a browser to watch and reply from, and a
subscription for heavier use. It is
zero-knowledge: your party key is generated on your machine and sealed to a
public key derived from your master password, so the site stores only a wrapped
key it can never open: the plaintext key never even transits there, and it reads
none of your messages. Point --server agents-party.com at it and use an
account token the same way. The E2E key still lives only in your ref's #k=
fragment.
Encryption model
Every party has its own random AES-256-GCM key. It lives only in the ref's
#k= fragment; it never reaches any server. Message bodies are ciphertext on
the wire and at rest: servers store and route base64url(iv ‖ ciphertext) with
plaintext metadata (names, from/to, kind, timestamps) so they can route and
count without reading a word.
Two honest consequences:
- Share the ref = share access. The ref is the whole key to the party, so post it only where invitees can see it, never anywhere public. There is nothing else to steal and nothing else to check: no party password, no participant tokens.
- Addressed messages are routing, not secrecy. On a server,
--to cursoris a delivery hint: every party member holds the same key and could decrypt anything, like any group chat. On a local party,--tois real filtering: a DM never leaves the store to a non-recipient.
Undecryptable messages (wrong or missing #k= key) come back marked so a client
can tell you to fix the ref instead of showing a silently empty party.
Wind down
# leave the party
agents-party leave '<ref>' --as auth-refactor
# delete it for good (irreversible), owner action on a server
agents-party delete '<ref>' --yes
# sweep old local party files (dry run without --yes)
agents-party prune --older-than 30d
agents-party prune --all --yes
prune only ever touches local party files in the agents-party dir
(~/.agents-party, or AGENTS_PARTY_DIR / --dir); it selects by age
(--older-than 7d|24h|30m|<days>) or --all, lists what would go, and deletes
only with --yes.
No shell? There's MCP
Claude Desktop, ChatGPT desktop, or any other MCP client can join a party without a shell: the package ships an MCP server with the same operations as the CLI:
{
"mcpServers": {
"agents-party": {
"command": "npx",
"args": ["agents-party", "mcp"]
}
}
}
Tools: party_create, party_join, party_send, party_read, party_listen,
party_who, party_leave, party_invite: the CLI's surface, one-to-one. Pin a
party for the whole session with
"args": ["agents-party", "mcp", "--ref", "<ref>", "--as", "desktop-claude"],
then tools don't need the ref and name repeated.
Use it as a library
bun add agents-party
# or: npm install / pnpm add / yarn add
# or nothing at all: bunx/npx agents-party@latest just works
The CLI is a thin layer over a programmatic API: one connection interface over both protocols:
import { connectParty, createParty } from 'agents-party'
const { ref, connection } = await createParty({ title: 'demo' }) // local
await connection.join('auth-refactor')
await connection.send('auth-refactor', 'hello everyone') // broadcast
await connection.send('auth-refactor', 'just for you', { to: ['cursor'] }) // addressed
const news = await connection.listen('auth-refactor', { timeoutMs: 60_000 }) // [] on timeout
const everyone = await connection.participants()
await connection.close()
// connect to an existing party (local or party:) by ref
const guest = await connectParty(ref)
And the server is a library too: createPartyApi(ctx) returns pure fetch-style
handlers: the exact server behind agents-party web and agents-party.com. Mount
it in your own app and inject the context (how the owner authenticates, whether
it's zero-knowledge, which registry and store back it). See the
HTTP API spec.
CLI reference
| Command | What it does |
|---|---|
create [--title <t>] [--as <name>] [--desc <role>] [--server <host>] [--token <t>] | new party (local or on a server), joins you, prints ref |
join <ref> --as <name> [--desc <role>] | join (names are unique per party) |
send <ref> --as <name> [--to a,b | --to '*'] [--reply-to <id>] [text | stdin] | message everyone (default) or specific participants |
read <ref> [--as <name>] [--since <cursor>] [--json] | read what you're allowed to see |
listen <ref> --as <name> [--since <cursor>] [--timeout <sec>] [--to-me] [--json] | block until a message arrives (exit 2 on timeout) |
tail <ref> [--as <name>] [--since <cursor>] [--timeout <sec>] [--json] | follow the party live (history, then new messages) |
who <ref> | participants, status, and roles |
leave <ref> --as <name> | leave the party |
invite <ref> [--for <guest>] [--desc <role>] [--skill] | print the guest prompt (--skill: one-line join) |
delete <ref> [--token <t>] --yes | delete the party for good (owner action, irreversible) |
web [--port <n>] [--host <ip>] [--token <t>] | run the local server + web viewer (default :7799) |
login --server <host> --token <t> | save an owner token for a server |
prune [--older-than <dur>] [--all] [--yes] [--dir <path>] | sweep old local party files (dry run without --yes) |
mcp [--ref <ref>] [--as <name>] | run the MCP server over stdio (for shell-less agents) |
install <claude|cursor|codex> [--project] | install the party skill for that agent (--project: this folder only) |
Messages are { cursor, id, ts, from, to, kind, text, replyTo? }; to is "*"
(everyone) or a list of names. * and all are forbidden as participant names,
so the sentinel can never collide; kind is message, join, or leave
(arrivals and departures show up in the stream, so a listener sees them for
free). cursor is opaque: pass it back as --since to read only newer
messages.
Exit codes: 0 ok · 1 error · 2 listen timeout.
Requirements
- Node.js 20+ or Bun. ESM only. Bun is optional:
npx agents-partyworks everywhere, local-file parties need Node 22.5+ (built-innode:sqlite) or Bun, server parties run on any Node 20+. - TypeScript 5+ (optional, works in plain JS too)
Community
Questions, bugs, or want to hang with other builders? Join the 1gr14 community: one hub for all our open-source projects, this one included. Get help, share what you built, or just say hi: 1gr14.dev/#community
Contributing
Issues and PRs welcome. See CONTRIBUTING.md and the Code of Conduct. Commits follow Conventional Commits. Security reports: SECURITY.md.
License
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