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MCP server exposing manimgl mathematical animation functionality as tools for LLMs
MCP server exposing manimgl mathematical animation functionality as tools for LLMs
mcp-manimgl is a mathematical animation MCP server with reasonable security posture. The codebase properly uses environment variables for credentials, has no hardcoded secrets, and input validation is present for core operations. Minor code quality issues exist around exception handling and some input validation gaps in dynamic code generation, but these do not pose critical security risks given the server's purpose of generating animation scripts. Supply chain analysis found 5 known vulnerabilities in dependencies (1 critical, 3 high severity). Package verification found 1 issue (1 critical, 0 high severity).
5 files analyzed · 11 issues found
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Add this to your MCP configuration file:
{
"mcpServers": {
"io-github-daedalus-mcp-manimgl": {
"args": [
"mcp-manimgl"
],
"command": "uvx"
}
}
}From the project's GitHub README.
mcp-manimgl — MCP server exposing manimgl (Manim OpenGL) mathematical animation functionality as tools for LLMs.
mcp-name: io.github.daedalus/mcp-manimgl
pip install mcp-manimgl
Optional extras:
# For rendering (requires manimgl + system deps)
pip install "mcp-manimgl[render]"
# For audio narration + MIDI music support
pip install "mcp-manimgl[audio]"
Requires manimgl system dependencies (pangocairo, OpenGL). See manimgl docs.
# Run with stdio transport (default for MCP)
mcp-manimgl
Add to your mcp.json:
{
"mcpServers": {
"mcp-manimgl": {
"command": "mcp-manimgl"
}
}
}
The server exposes these tool categories:
create_scene — Create/configure a new sceneclear_scene — Remove all elementsadd_wait — Add wait/pauseset_camera — Configure cameraset_config — Set global rendering configsave_state / restore_state — State managementgenerate_scene_script — Get the generated Python scriptadd_circle, add_square, add_rectangle, add_polygonadd_line, add_arrow, add_dotadd_text, add_tex (LaTeX)add_function_graph, add_parametric_curveadd_coordinate_system, add_vectoradd_labeled_point, add_brace, add_number_lineadd_decimal_number, add_matrixadd_3d_object (sphere, cube, torus, cone, cylinder)move_to, shift, scale, rotateset_color, set_opacitynext_to, align_toanimate_transform, animate_fade_in/out, animate_growanimate_rotate, animate_scale, animate_shiftanimate_indicate, animate_write, animate_set_coloranimate_move_along_path, animate_groupadd_narration — Generate TTS (gTTS) narration that plays at the current timeline positionadd_background_music — Add background music from audio files or MIDI files (auto-rendered via FluidSynth). Supports volume control, looping, and sidechain ducking during narration.render_scene — Render to video (auto-mixes background music + narration with ducking)save_frame — Save single frameget_render_status — Check environment# TTS narration at current timeline position
add_narration("Shor's algorithm factors large numbers in polynomial time.")
Accepts audio files (.mp3, .wav, .ogg) or MIDI files (.mid, .midi). MIDI files are rendered to audio using FluidSynth and the system SoundFont.
# From an audio file
add_background_music("/path/to/music.mp3", volume=0.3, loop=True)
# From a MIDI file (auto-rendered)
add_background_music("/path/to/classical.mid", volume=0.2)
# With ducking configuration
add_background_music(
"bach_chorale.mid",
volume=0.25,
loop=True,
duck_threshold="-20dB",
duck_ratio=6,
duck_attack=0.05,
duck_release=0.3,
)
When both background music and narration are present, render_scene automatically:
A narrated animation explaining Shor's algorithm with LaTeX, 5 TTS narration tracks, and classical MIDI background music.
MCP tool call sequence:
# 1. Configure scene
create_scene(background_color="#0a0a2e", resolution="1920x1080", fps=30)
# 2. Background music (auto-loops to fill video duration)
add_background_music("classical.mid", volume=0.25, loop=True)
# 3. Create mobjects + animate (5 sections)
add_tex("Shor's Algorithm", font_size=72, color="#FFD700")
add_tex("Integer Factorization on Quantum Computers", font_size=36, color="#88CCFF")
animate_fade_in("m_...", run_time=1.5)
# ... more shapes, LaTeX formulas, fade-ins, fade-outs ...
# 4. Narration at specific timeline positions
add_narration("Shor's algorithm factors large numbers...") # ~3.5s
add_narration("The factoring problem...") # ~18.5s
add_narration("Key insight: reduce factoring to period...") # ~36.1s
add_narration("Quantum period finding uses superposition...") # ~55.4s
add_narration("Summary of Shor's algorithm...") # ~76.3s
# 5. Render (auto-mixes video + narrations + ducked BGM)
render_scene(output_path="data/Shors_Algorithm.mp4")
See the full scene script at shor_mcp.py in the repository root.
MIDI files are rendered using pyfluidsynth with a system SoundFont. On Debian/Ubuntu:
sudo apt install fluidr3mono-gm-soundfont libfluidsynth3
pip install "mcp-manimgl[audio]"
Auto-discovered SoundFont paths:
/usr/share/sounds/sf3/ (.sf3)/usr/share/sounds/sf2/ (.sf2)/usr/share/fluidr3mono-gm-soundfont/git clone https://github.com/dclavijo/mcp-manimgl.git
cd mcp-manimgl
pip install -e ".[test]"
# run tests
pytest
# format
ruff format src/ tests/
# lint + type check
prospector --with-tool ruff --with-tool mypy src/
# security scan
semgrep --config=auto --severity=ERROR src/
# find unused code
vulture --min-confidence 90 src/
mcp-name: io.github.dclavijo/mcp-manimgl
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