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Cities2 MCP Server

Developer ToolsModerate6.0MCP RegistryLocal
Free

Server data from the Official MCP Registry

Cities: Skylines II wiki, encyclopedia, and mod workflow tools for AI agents.

About

Cities: Skylines II wiki, encyclopedia, and mod workflow tools for AI agents.

Security Report

6.0
Moderate6.0Moderate Risk

This is a legitimate Cities: Skylines II modding toolkit MCP server with reasonable security posture for a developer-focused tool. The server operates locally, reads game files and wiki data, and provides mod project scaffolding and build tools. Code quality is good with proper error handling and no malicious patterns detected. Minor concerns include broad file I/O permissions (appropriate for a development tool) and some code quality observations that do not significantly impact security. Supply chain analysis found 2 known vulnerabilities in dependencies (0 critical, 1 high severity). Package verification found 1 issue.

4 files analyzed · 6 issues found

Security scores are indicators to help you make informed decisions, not guarantees. Always review permissions before connecting any MCP server.

Permissions Required

This plugin requests these system permissions. Most are normal for its category.

File System Read

Reads files on your machine. Normal for tools that analyze or process local data.

File System Write

Writes or modifies files on your machine. Check that this is expected for the tool.

HTTP Network Access

Connects to external APIs or services over the internet.

env_vars

Check that this permission is expected for this type of plugin.

Shell Command Execution

Runs commands on your machine. Be cautious — only use if you trust this plugin.

process_spawn

Check that this permission is expected for this type of plugin.

system_info

Check that this permission is expected for this type of plugin.

What You'll Need

Set these up before or after installing:

Optional path to the Cities: Skylines II Mods directory.Optional

Environment variable: CITIES2_MODS_DIR

Optional path to the Cities: Skylines II install directory when auto-detection cannot find the game.Optional

Environment variable: CITIES2_GAME_DIR

Optional path to Locale.cok when the in-game encyclopedia file should be selected directly.Optional

Environment variable: CITIES2_LOCALE_COK

How to Install

Add this to your MCP configuration file:

{
  "mcpServers": {
    "io-github-mayor-modder-cities2-mcp": {
      "env": {
        "CITIES2_GAME_DIR": "your-cities2-game-dir-here",
        "CITIES2_MODS_DIR": "your-cities2-mods-dir-here",
        "CITIES2_LOCALE_COK": "your-cities2-locale-cok-here"
      },
      "args": [
        "-y",
        "{{PROJECT_SLUG}}"
      ],
      "command": "npx"
    }
  }
}

Documentation

View on GitHub

From the project's GitHub README.

Cities2 MCP and Modding Toolkit

Cities2 MCP and Modding Toolkit is a local MCP server and agent skill bundle for Cities: Skylines II gameplay questions, patch notes, and mod project workflows.

It gives AI agents access to a bundled, searchable Cities: Skylines II Wiki corpus, separately attributed curated research reports, and, when the game is installed locally, the in-game encyclopedia. Agents can use those sources to answer gameplay questions, summarize patch/update information, and explain city systems with source notes. The package also includes five agent skills for game knowledge, modding, review, debugging, and release readiness, plus local MCP workflow tools for scaffolding, inspecting, building, and packaging CS2 mod projects inside trusted workspaces.

The plugin is in active development. Package checks, direct MCP smoke tests, and selected client workflows are covered in the repository test suite and eval reports, but client plugin behavior can vary by host and version. See the known issues and eval reports for the latest verification notes.

Quick install

Choose your client: Claude Code | Claude desktop | Codex CLI | Codex app | Google Antigravity

See INSTALL.md for full installation details, direct MCP config, workspace setup, build prerequisites, and troubleshooting.

What it can do

Search game and modding information

The MCP server includes a prepared text corpus from the Cities: Skylines II Wiki. An AI assistant can:

  • search the wiki
  • retrieve full pages, page-level references, and code-oriented snippets for game systems, patch notes, and modding topics
  • answer questions about game mechanics, recent updates, and how city systems affect your save

Search curated research

The MCP server also bundles curated Cities: Skylines II research reports. These reports are historically situated, separately attributed, and generated from committed research notes rather than raw transcripts. Results retain publication and source context so an assistant can distinguish time-bounded findings from current game behavior and APIs.

Search the local game encyclopedia

When Cities: Skylines II is installed locally, the MCP server reads the game encyclopedia from the installed game files. This source is enabled by default when the server can find Cities2_Data/Content/Game/Locale.cok.

The extracted encyclopedia index is cached locally on the user's machine and rebuilt only when the source game file, detected Steam build id, locale, or extractor version changes. Extracted game text is not committed to this repository, shipped in releases, or part of the redistributed wiki corpus.

Help with mod project workflows

The server also includes local workflow tools for CS2 mod projects. An AI assistant can:

  • scaffold C# code, UI, or hybrid mod project templates
  • write files inside configured workspaces
  • list project trees
  • run project builds and analyzers
  • package project output

These tools are meant for local development workflows. Claude, Codex, and Antigravity can use them to write and run trusted workspace code during builds, so configure workspaces deliberately and use manual playtesting before treating any mod as ready to share.

Agent skills

  • cities2-knowledge: answers gameplay, city-system, and player-facing patch/update questions.
  • cities2-modding: handles general modding questions and local mod project workflows.
  • cities2-mod-review: reviews CS2 mods for safety, maintainability, user value, packaging hygiene, and verification gaps.
  • cities2-mod-debugging: helps debug CS2 mod build, packaging, runtime, log, UI debugger, and in-game behavior issues.
  • cities2-mod-release: checks whether a mod is ready to share.

The modding quality skills use documented CS2 best practices and negative constraints as defaults, and they do not present a mod as ready to share until it has been locally playtested.

Privacy

The MCP server runs locally and does not collect telemetry. See PRIVACY.md for details.

Licensing

The MCP server code is licensed under the MIT License. The included wiki corpus is licensed under Creative Commons Attribution-ShareAlike 3.0; its source attribution and transformation notes are in the wiki corpus attribution. The curated research corpus is separately attributed, and its original report prose follows the repository license; see the research corpus attribution.

This project is not developed by, endorsed by, reviewed by, or approved by Paradox Interactive, Iceflake Studios, Colossal Order, Paradox Wikis, or any related company. Cities: Skylines II and related names are used referentially.

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