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EVEfleet MCP Server

Developer ToolsModerate7.2MCP RegistryLocal
Free

Server data from the Official MCP Registry

An MCP server that provides tools for EVE Online players to manage their fleets

About

An MCP server that provides tools for EVE Online players to manage their fleets

Security Report

7.2
Moderate7.2Low Risk

Valid MCP server (2 strong, 1 medium validity signals). 7 known CVEs in dependencies (0 critical, 1 high severity) Imported from the Official MCP Registry. 1 finding(s) downgraded by scanner intelligence.

5 files analyzed · 8 issues found

Security scores are indicators to help you make informed decisions, not guarantees. Always review permissions before connecting any MCP server.

Permissions Required

This plugin requests these system permissions. Most are normal for its category.

database

Check that this permission is expected for this type of plugin.

file_system

Check that this permission is expected for this type of plugin.

HTTP Network Access

Connects to external APIs or services over the internet.

What You'll Need

Set these up before or after installing:

Your API key for the serviceRequired

Environment variable: YOUR_API_KEY

How to Install

Add this to your MCP configuration file:

{
  "mcpServers": {
    "mcp-server": {
      "args": [
        "mcp-server-evefleet"
      ],
      "command": "uvx"
    }
  }
}

Documentation

View on GitHub

From the project's GitHub README.

EVE Fleet Manager MCP Server

An MCP server that provides tools and resources for EVE Online fleet management: authorize your fleet via SSO, inspect composition and structure, organize squads, invite/kick members, and update MOTD.

mcp-name: io.github.tedfytw1209/mcp-server-EVEfleet

Features

  • Fleet SSO authorization and status
  • Auto-refreshing fleet data and structure
  • Organize formations (squads/wings) by ship types
  • Bulk invite and kick utilities
  • Fleet MOTD updates (append/replace)
  • Composition and losses history
  • Ship utilities (type → group, lists of types/groups)

Install

  • pip: pip install mcp-server-evefleet
  • uv: uv pip install mcp-server-evefleet

Authenticate (first run)

  • On first run you’ll be guided through EVE SSO. A refresh token will be saved automatically to a cross‑platform location:
    • Windows: %LOCALAPPDATA%/mcp_server_evefleet/refresh_token.txt
    • macOS: ~/Library/Application Support/mcp_server_evefleet/refresh_token.txt
    • Linux: ~/.config/mcp_server_evefleet/refresh_token.txt
  • If refresh_token.txt exists in the current directory, it will be used and then persisted to the proper location.

Tools (MCP)

  • ping: Health check
  • fleet_authorize(force_refresh=False): Re‑authorize/refresh SSO and connect
  • organize_fleet_formation(members_per_squad=8, location_match=True, number_of_squads=None)
  • invite_to_fleet(ids_or_names)
  • kick_from_fleet(ids_or_names, sleep_time=0.1)
  • update_fleet_motd(text, append=True)
  • get_fleet_history(limit=5)
  • get_fleet_losses(limit=5)
  • ship_type2group(type_name)

Resources (MCP)

  • character://status
  • fleet://status
  • fleet://composition
  • fleet://structure
  • ship://types
  • ship://groups
  • ship://types2groups

Development

  • Clone repo, then:
    • pip install -e . or uv pip install -e .
  • Packaged data includes config.yaml and setting/*. The token file is not packaged and is created at runtime.

MCP Test

uv run mcp dev ./src/mcp_server_evefleet/server.py

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